Feature Steven Universe Creator Rebecca Sugar's Invader Zim Fan Art Appeared In A 2002 Issue Of Game Informer Magazine We confirmed that the Rebecca Sugar featured in the reader art section of the 2002 Devil May Cry 2 issue is in fact the famed Steven Universe creator. by Kyle Hilliard on Jun 25, 2025 at 03:52 PM
Feature Steven Universe Creator Rebecca Sugar's Invader Zim Fan Art Appeared In A 2002 Issue Of Game Informer Magazine We confirmed that the Rebecca Sugar featured in the reader art section of the 2002 Devil May Cry 2 issue is in fact the famed Steven Universe creator. by Kyle Hilliard on Jun 25, 2025 at 03:52 PM
letter from the editor What’s Next For GI, And Last Chance For Intro-Price Subscriptions Thanks to all who’ve already joined. There are still a few days to lock in a year of exclusive coverage at the most affordable price we can offer. by Matt Miller on Jun 20, 2025 at 04:13 PM
review in progress Where Is Game Informer's FBC: Firebreak Review? After Remedy issued a substantial update to the progression system in FBC: Firebreak, we're delaying our review to spend some time with the new version of the game. by Charles Harte on Jun 20, 2025 at 03:04 PM
announcement Game Informer Wins Gold At 2025 Viddy Awards The coveted accolade celebrates the best video work releasing in the digital world. by Matt Miller on Jun 20, 2025 at 02:43 PM
Feature 2026 Video Game Release Schedule We're updating our list of 2026’s announced release dates. by Game Informer … on Jun 13, 2025 at 04:43 PM
interview Madden Senior Producer Talks Collaboration With The College Football Dev Team, Working On An Annualized Series We chat with Madden NFL 24's senior producer to get a bit of insight into how the two development teams are working in tandem. by Brian Shea on Jun 07, 2023 at 10:20 AM
exclusive feature How To Build A New Final Fantasy: An Interview With Creative Business Unit III We speak to various leads at Creative Business Unit III about the process of creating a new Final Fantasy. by Wesley LeBlanc on Jun 06, 2023 at 02:45 PM
exclusive feature Creating The Look Of Final Fantasy 16 We speak to Final Fantasy 16 art director Hiroshi Minagawa about how the team created the visual style of the game. by Wesley LeBlanc on Jun 06, 2023 at 10:25 AM
exclusive feature The Music Of Final Fantasy 16: Part 4 – The Sound We talk to Final Fantasy 16 composer Masayoshi Soken about the overall sound of the game and how he went about creating its 200-plus track score. by Wesley LeBlanc on Jun 05, 2023 at 02:45 PM
Feature Diablo IV: 9 Spoiler-Free Beginner Tips Kick off your adventure in Sanctuary on the right foot. by Marcus Stewart on Jun 05, 2023 at 01:52 PM
exclusive feature The Music Of Final Fantasy 16: Part 3 – Finding A Main Theme We talk to Final Fantasy 16 composer Masayoshi Soken about the main theme, or lack thereof, of the game. by Wesley LeBlanc on Jun 05, 2023 at 10:25 AM
Tips Here's What You Get For Completing All 152 Of The Legend Of Zelda: Tears Of The Kingdom's Shrines Other than respect and admiration from your peers, this is what else you get for finding and solving all of Tears of the Kingdom's Shrines. by Kyle Hilliard on Jun 03, 2023 at 12:19 PM
Column Aeon Trespass: Odyssey Is An Astoundingly Big Board Game If you’re looking for a single game that is almost a hobby in its own right, the second printing of this massive game might be your chance. by Matt Miller on Jun 02, 2023 at 05:05 PM
opinion Zelda: Tears Of The Kingdom's Shrine Of Light Sensor Is Ruining My Life *bleep bleep* by Kyle Hilliard on Jun 02, 2023 at 04:00 PM
exclusive feature The Music Of Final Fantasy 16: Part 2 – The Victory Fanfare We speak to Final Fantasy 16 composer Masayoshi Soken about the creation of the game's Victory Fanfare. by Wesley LeBlanc on Jun 02, 2023 at 02:45 PM
exclusive feature The Music Of Final Fantasy 16: Part 1 – Creating The Prelude We talk to Final Fantasy 16 composer Masayoshi Soken about the game's prelude. by Wesley LeBlanc on Jun 02, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: The Nations Of Valisthea Let's take a tour through the land of Valisthea. by Wesley LeBlanc on Jun 01, 2023 at 02:45 PM
exclusive feature Final Fantasy 16: What Clive’s Face Tattoo Means For Magic In Valisthea That tattoo on Clive's face means a lot more than you might think. by Wesley LeBlanc on Jun 01, 2023 at 10:25 AM
exclusive feature Final Fantasy 16 Is Rated Mature Because It’s More Realistic And Regulations Are Stricter We talk to Creative Business Unit III about how this game became the first in the mainline series to get an M rating. by Wesley LeBlanc on May 31, 2023 at 02:45 PM
exclusive feature Why Final Fantasy 16 Spans Multiple Decades Of Clive’s Life We'll witness Clive's teens, 20s, and 30s in the game. by Wesley LeBlanc on May 31, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: Finding The Voices Of Clive And Joshua Rosfield Finding the voice of two main Final Fantasy characters is no easy task. by Wesley LeBlanc on May 30, 2023 at 02:45 PM
review in progress Diablo IV – Review In Progress Here's what we think of Diablo IV prior to its full launch. by Marcus Stewart on May 30, 2023 at 11:00 AM
exclusive feature Final Fantasy 16: Square Enix’s Biggest Development Challenge Was The Combat It's unsurprising, considering it's the largest departure from traditional Final Fantasy. by Wesley LeBlanc on May 30, 2023 at 10:25 AM
exclusive feature Final Fantasy 16’s Combat Director Is Excited To See What Unexpected Things Players Accomplish In Battle It's almost time to break the combat baby. by Wesley LeBlanc on May 29, 2023 at 02:45 PM