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Ride That Chicken In Monday Night Combat

by Jeff Cork on Apr 25, 2011 at 09:48 AM

Monday Night Combat devs Uber Entertainment have released an update for the PC version of the game, which adds a new Crossfire map to the mix. More importantly, Uncle Tully's Funland spawns a murderous chicken that you can ride and/or kill.

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Here are the rest of the tweaks and additions that accompany the update:

New Features
    * New Crossfire Map: Uncle Tully’s Funland
    * New bot spawn buttons for Uncle Tully’s Funland
    * Chickey Cantor now spawns in Uncle Tully’s Funland
    * New reserved slots for server admins
    * New Action Menu. The Action Menu is an in-game menu for accessing buttons to easily mute players or vote to kick them.
    * New animation for all Pros when they use jump pads
    * Added in a new random lines from Mickey Cantor during the course of the match
    * Reserved slots for players, settable by the server admin. Players are specified by SteamID in the HostileAccess.ini file; in a similar manner to how players are listed for banning. Adding an entry to the “VIPIDs” array (for example “VIPIDs=0×0110000104524662″) will cause that player to be a VIP on the server. When a VIP attempts to join a full server, the server will kick the most recently joined nonVIP player to make room for the joining VIP. If a server is full of VIPs, then any incoming VIPs will be rejected as normal. VIPs must still know the server password (if any) to gain entrance. Also, if a VIP is banned, the ban will take priority over VIP status. ALSO, the cooldown period which a player who has been votekicked must wait before rejoining a server has been made configurable. The default value of VoteKickCooldown=10 (minutes) can be modified in the HostileAcess.ini. Note that a player who has been votekicked off of a server must wait VoteKickCooldown*NumberOfVotekicks minutes before being allowed to rejoin, thus further discouraging repeat offenders.

Balance and Adjustments

    * Added back the number of juice uses in the end game summary
    * Adjusted the way we calculate All Star Rating
    * Adjusted the key bindings screen to accommodate the new action menu
    * Changed the hit sound for the cardboard tube on the Cardboard Tube Samurai skin for the Assassin
    * Reduced ban time from a vote kick
    * Increased height of glass barriers in Grenade III Arena

Fixes
    * Fixed issue where level 3 Assault charge did not deal enough grapple damage to Bots
    * Fixed Sniper’s juice armor obscuring scope visibility
    * Fixed high frame rates causing reduced initial movement speed
    * Fixed normal maps textures on Assassin’s sword and dagger
    * Fixed Assassin’s being visible at distances they shouldn’t be in maps with fog
    * Players can no longer be killed after the round has ended