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Sackboy's Return Delayed Because Of Patches
News that LittleBigPlanet 2 would be delayed until January 2011 was accompanied by a message from developer Media Molecule.
"We’ve all been working like powered-up space ninjas and we’re almost there, but because we love what we’ve made, and we love our little sack-friends, and most of all we love all our fans out there, we couldn’t let you all get together until we knew we were giving you the best experience imaginable," it said in part.
Apparently, at least a portion of giving players the best experience imaginable pertains to what would have been launch-window patches, which will now be include on the game's Blu-ray disc.
“Like LittleBigPlanet, we will be supporting the game with patches, updates, and whatever, but you have to realize right from the beginning that there are those people who don’t have online and that is why we decided it was the right decision to delay the game,” said Alex Evans, Media Molecule's co-founder, to VG247. “In the end, the main reason for it though was just that we played the game and in the end realized that we had to make the Blu-ray perfect, and I don’t mean 100 percent perfect, but I just mean something we are proud of."
Evans then paraphrased one of Shigeru Miyamoto's famous "A delayed game is eventually good, but a rushed game is forever bad," mantra by adding that LittleBigPlanet 2 will live forever, and people will eventually forget about the delay.