Marcus, Wes, and Charles discuss Phantom Blade Zero's impact on the action genre and some stellar indies, then we interview The Onion about their new voting simulator game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
This year's GDC keynote was delivered by none other than the king of
strategy himself, Sid Meier. Titled "The Psychology of Game Design", the
Civilization creator proposed to the large crowd of developers that
"Everything you know is wrong."
Sony Worldwide Studios VP Scott Rodhe talks about his company's game
development philosophy, the unsung features of PlayStation Move,
and the arduous task of turning the cynical hardcore gamers onto motion
controls.
Following another strong showing on the Feburary NPD charts, Call of
Duty: Modern Warfare 2 now owns the third spot on the highest-selling
games of all time list.
Every Thursday we highlight both editor and reader blogs worth your undivided attention. Now's the time to get blogging! Check out our picks this week and then get writing. Maybe your posts will appear in a future herd.
A
welcome sign of mainstream culture accepting the relevance of
interactive entertainment, The Smithsonian Museum hosted a panel today
highlighting how games have begun to influence even the most traditional
of establishments.