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Feature

Afterwords: StarCraft II

What influenced the team in their design decisions, early hints at what we can expect
from the next game in the StarCraft II trilogy, and more.
News

StarCraft II Wasn't Originally Planned As A Trilogy

Though Wings of Liberty, the Terran-focused first campaign for StarCraft II, had plenty
of content, I asked lead designer Dustin Browder how far into development that decision was
made. He revealed that it wasn't their plan from the start.
News

Limbo Owns The Summer of Arcade

Microsoft says Playdead's haunting XBLA title Limbo beat out famous competition and was by far the best-selling title in Xbox 360's Summer of Arcade.
interview

Talking Kinect With Kudo

In another shotgun Microsoft interview, we talk with Kinect creator Kudo
Tsunoda about the casual versus core school of thought and the “go big
or go home” approach to integrating Kinect technology.