Tenebris Somnia's effective blend of classic adventure game design and live-action filmmaking results in a captivating, spooky, and well-crafted adventure.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
Tenebris Somnia's effective blend of classic adventure game design and live-action filmmaking results in a captivating, spooky, and well-crafted adventure.
Nintendo Switch Sports Resort delivers a capable compilation of quick-hit sports minigames that can be easily enjoyed regardless of how many people are holding Joy-Cons.
It may have one foot planted in the series' history, but in a time when mainline Final Fantasy is still figuring itself out, Final Fantasy Resonance is easy to recommend.
We heard a couple of weeks ago
that Carbine Studios will be announcing its new MMO at Gamescom, but
this developer must be eager to start talking. They've continued
dropping some major hints about the nature of this new title
Civil unrest has gripped the streets of Bellevue, Washington outside of
Valve's headquarters…and by "civil unrest" we mean two dudes with
cardboard signs and lawnchairs.
Were you one of the early adopters that bought the Nintendo 3DS for
$249.99? Following the upcoming price drop,
Nintendo hopes to make it up to you by offering you 20 classic NES
and GBA downloadable titles for free.
Might & Magic Heroes VI may still be a 2D turn-based strategy game like its predecessors, but that doesn't mean Ubisoft is incapable of telling an epic story, as this flashy new CGI teaser trailer demonstrates.
Combat is only one part of the RPG formula, and the latest batch of
Persona 2 put the spotlight on many other facets. Maps? Menus? Dialogue?
All represented.
Minecraft creator Markus "Notch" Persson made a Mario game
with procedurally generated levels way back in 2006. Now 18-year-old
Robert Kleffner has ported the Java game to a more flexible HTML5
platform.
As the release date for Sony and Insomniac's epic shooter Resistance 3 draws near, the developer has released a new documentary trailer that details the extensive motion capture process that went into making the game.