There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
We haven't heard or seen much of Final Fantasy XIV for PlayStation 3 since it was first announced at E3 2009. Square Enix now promises we'll finally get a look at it this summer.
Black Mesa, the fan created Half-Life remake, is not being created
internally at Valve, but it seems to be progressing at the pace of a
typical Valve game.
Blizzard gave a sneak peek at a handful of new units currently raising hell in the development of the first expansion to StarCraft II as it closes in on beta.
Most of us are feeling burned out by E3, so we're taking
advantage of the post-event lull to do other things like read, see our
friends and family...and play video games, of course.
Having just departed from Eat, Sleep, Play -- the studio he helped found -- after balancing and bug-fixing the company's recent Twisted Metal, Dave Jaffe is already hard at work on a new project.