Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
While women have made great strides in the
game industry in recent years, Crystal Dynamics' Meagan Marie has written a
blog that details the sad reality: There's still far too much sexism and
inappropriate behavior in gaming.
Muramasa: The Demon Blade, the formerly Wii exclusive action platformer
from developer Vanillaware, is heading to Vita, and a large dose of
gameplay footage has appeared online.
We asked the heads of some of Sony's most high-profile in-house development studios, including Naughty Dog and Sucker Punch, what they thought of the PlayStation 4.
As promised earlier this month, Sony has released a patch that will address the difficulty of the Trials of Archimedes section of the single-player game, and adds some customization options to Ascension's multiplayer.
Now is an excellent time to revisit a group that has gotten way better since you wore out your "Birdhouse in your Soul" cassingle in 1990 (yes, for real).
Team Ninja and Comcept highlighted the game’s graphic novel story sequences, explained the character of Yaiba, and gave us an early look at a stylish trailer showing off gameplay.
Free-to-play may be the darling economic model in the game industry at the moment, but according to Capybara president Nathan Vella, the reports regarding the death of paid games on mobile and tablet platforms have been greatly exaggerated.