Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Mother 3, the Earthbound sequel that never made its way to the United
States, was translated by fans. Those fans are now offering their
translation to Nintendo for free.
The sequel to Legend of Grimrock was announced back in February, and developer Almost Human has released the first tangible evidence of its true existence.
Last weekend Toxic Games, the developer behind the first-person PC puzzle game QUBE, tweeted an image of the game running on Wii U. It has confirmed a Wii U release is on the way, and that it will be a director's cut of the game.
Earthbound is finally coming to the Wii U's Virtual Console, but we
refused to wait any longer to play Nintendo's quirky RPG classic again,
so we dove into our vault and took it for a nostalgic spin.
Virtuix has been working on a consumer level omnidirectional treadmill for virtual reality applications, and it has combined its device with the Oculus Rift, and Team Fortress 2.
Some Game Informer editors will visit the dangerous world of Defiance with anyone brave enough to join them. New releases and a classic PlayStation role-playing game are also on the to-do lists this weekend.
Today's THQ news revealed a little more about the company's financial dealings, but on Monday we'll be getting a full rundown of which studios have purchased THQ's remaining IPs. Where do you want to see each series end up?
We interview Armature’s Mark Pacini, and learn how his studio members’ previous work on Metroid Prime helps to inform the Dark Knight's new portable adventure.
Andy McNamara, Adam Biessener, and special guest Robert Johnson of Namco Bandai are finally delivering some of the crazy stories that have taken place in our years playing MMOs.
Price drops and updates for RPG beat-em-ups and silly robot arcade games take the wheel this week. Keep boredom at bay with these entertaining downloads.