RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
We talked with Until Dawn creative director Will Byles about the game's major development challenges, twist-filled narrative, and what's next for the up-and-coming studio.
Halloween is just a few weeks away. If you don't have the time or skill
to create your own Halloween costume that celebrates your love of video
games, we've rounded up the best selection of costumes sold at
retailers.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.