Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Destiny has announced that it has canceled this weekend's Trials of Osiris PvP event due to a bug that allows players to spawn unlimited rockets. Yikes.
I played with editor Jeff Marchiafava for an afternoon while he worked on the review, and it showcased everything wrong with the console version of the game.
A heartwarming and informative new video from Naughty Dog explains how the developer made Uncharted 4 more accessible for disabled gamers, why it matters, and who is responsible for the changes (hint: G.I. readers might just recognize him).
We look at the beloved franchises that have tortured fans by taking things in the wrong direction, and offer some suggestions to what fans could play instead.