We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, Infamous, Assassin's Creed Shadows, and more.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
Like a standout freshman bursting onto the scene, College Football 25 was a pleasant surprise, but College Football 26 aptly demonstrates it wasn’t just beginner’s luck, delivering an equally impressive sophomore effort.
This week, we’re taking deeper dives into three of Iceborne’s notable beasts. We wrap up with a behind-the-scenes look at the design of the expansion’s flagship monster.
SolSeraph's modern take on ActRaiser's decades-old formula is so boring and repetitive that it crumbles under the weight of the torch it’s trying to carry.
This week, we’re taking deeper dives into three of Iceborne’s notable beasts. Today, we talk with the developers about bringing back a fan favorite, the catlike dragon Barioth.