We spoke to Shannon Purser, best known as the actress behind Barb in Stranger Things, about her journey from the Upside Down to releasing music inspired by Silent Hill 2.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
What does it mean to be a “cozy” game? Contributor Jill Grodt speaks to cozy game developers from across the industry to learn their thoughts on the label and get to the bottom of why this non-genre is such a phenomenon.
Join us for the archive of our 2019 Extra Life live stream with all the karaoke belting, bug-eating, sleep-deprived insanity you've come to expect from Game Informer.
Stonemaier Games’ latest board game draws inspiration from Civilization and other simulations of human history, but charts its own course for emergent storytelling and strategy
We talk about our experience with Stadia, news from Microsoft's X019, playing Shenmue III, plus community emails and part two of our Game of the Year team discussions.
We asked Final Fantasy VIII's original director, Yoshinori Kitase, about his behind-the-scenes stories from the development this classic school-focused RPG.
Half-Life fans have long waited for a conclusion to Half-Life 2, and Valve may finally be coming around on the idea of returning to this beloved story.