Moving in Blood Dungeon is fun and it sets the game apart within the genre and demands enjoyable skill from the player, but some balance annoyances keep the game from soaring.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Moving in Blood Dungeon is fun and it sets the game apart within the genre and demands enjoyable skill from the player, but some balance annoyances keep the game from soaring.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Capcom showed off a new video, and also detailed some more of what players can expect out of the unusual action/shooting game about rampaging dinosaurs.
Diablo Immortal is a great translation of the Diablo formula for mobile devices, but certain monetization decisions sully an otherwise excellent experience.
In a surprise announcement, we’ve learned that Hideo Kojima, the designer behind Metal Gear and Death Stranding, has a new project in the works with Xbox.
The disturbing first-person project continues to look terrifying and grotesque, but we’re ready for some real details ahead of the newly announced October release date.