Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Some video games are meant to be played by families. Some are about families. Here are some of the bloodlines that have persisted through franchise sequels and spinoffs.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
We interviewed the developers at Obsidian to learn everything we could about Grounded 2’s Game Preview period, including its new map, tools, rideable bugs, and more.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
In this installment of New Gameplay Today, hosts Wesley LeBlanc and Kyle Hilliard play through the three "Lost Levels" of The Last of Us Part II Remastered.
As the showcase piece for the Meta Quest 3, Asgard's Wrath 2 stands out in a sea of virtual reality titles available on the market today, offering an experience rarely seen in the medium.
This week on All Things Nintendo, Brian and Wesley run down what they think might happen in 2024 and Wes gives his review of the first major game release of the year.
These layoffs follow a rocky period for the company last year after it attempted to introduce controversial per-install fees to developers using its game engine.