We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Everyone knows how awesome Divinity: Original Sin 2 is, right? So why stop there – many of the characters and skills are back for another round in Divinity: Fallen Heroes.
Before Demon's Souls effectively established the tone of game From Software would focus on almost exclusively, the Otogi series explored some of the ideas that would later become its signature punishing style.