Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
Like a standout freshman bursting onto the scene, College Football 25 was a pleasant surprise, but College Football 26 aptly demonstrates it wasn’t just beginner’s luck, delivering an equally impressive sophomore effort.
This week on All Things Nintendo, we catch up on the news and preview the upcoming remake of the well-liked Game Boy Advance puzzle platformer, Mario vs. Donkey Kong.
In today's NGT, hosts Wesley LeBlanc and Kyle Hilliard discuss Pepper Grinder, Kamaeru: A Frog Refuge, and Dystopika, three games getting demos for Steam Next Fest this month.
With Penny’s Big Breakaway, Evening Star aims to break away from the rules of tradition by embracing what made the 3D platformer genre’s beginning strange and explorative.
Everybody's Gone To The Rapture developer The Chinese Room took over development after publisher Paradox Interactive removed Hardsuit Labs from the project.