RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
The game was originally released as an exclusive launch title for Apple Arcade in September 2019. In an exclusive interview, we talk to the creators about bringing the game to new platforms.
In the new video from Archipel, Mikami talks being turned down from Capcom, the making of the Resident Evil series, and what makes for good survival horror.