Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
TMNT: Splintered Fate is a fun roguelike full of meaningful progression and engaging action, but it doesn't soar quite as high as the games that inspired it.
If you subscribe to the digital edition of Game Informer, you can now read all about our trip to to learn about for The Casting of Frank Stone from the universe of Dead by Daylight.
Our next cover dives into Dead by Daylight's first single-player game and the collaboration between developer Supermassive Games and DBD masterminds Behaviour Interactive.
Time will tell if Capcom pushes Kunitsu-Gami along the same track as games like Monster Hunter or Resident Evil, but I would be perfectly happy for it to forever exist as an excellent standalone experiment that delivered satisfying results.