Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
The latest trailer for Pokémon Scarlet and Violet revealed new forms of Donphan, the first Tera Raid Battle, and a special Pikachu only available at the game's launch.
Scorn is an abstract game that is difficult to decipher. We spoke with the developer, Ebb Software, to try and get some more insight into the bizarre experience.
Ragnarök may lack the unique impact of the prior game, but everything that worked so well the first time comes forward, along with a story that earns the proper definition of the term epic.
The Shadows of Rose DLC offers the first chance to play as Rose while filling in a small story gap that arguably did not need filling. Even with a somewhat benign story, however, Shadows of Rose has a solid, condensed Resident Evil experience worth explor