Taking cues from the likes of Hollow Knight and Ori, this punishing platforming and exploration game is well worth your time if you're up for a big challenge.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
Harvestella's mash-up of dungeon-crawling action and farming simulation can be enjoyable, but the styles clash more often than not, resulting in a sluggish, frustrating grind.
Ratatoskr is arguably Ragnarök’s strangest character. We spoke with director Eric Williams about keeping him in the game and SungWon Cho about writing and performing him.
We visited New Caledonia to learn more about Tchia, a fascinating game inspired by the game developer's childhood in the area. Learn about our trip, and the game, in our in-depth feature.