Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
Sports Story's unfocused nature and frustrating gameplay are only overshadowed by a pervasive lack of polish, preventing it from being worth your time.
This week on The Game Informer Show, guest host Kyle Hilliard welcomes back Ben Reeves to share his favorite games of 2022 and John Carson to tell us about One Piece Odyssey.
We spoke with Last of Us co-creator Neil Druckmann about the difference between directing video games and television, and found out from what happened to Joel’s accent from Pedro Pascal.
Dragon Quest Treasures is never short on charm or style, but simple, sub-par combat and loot-hunting mechanics had me scraping the bottom of the treasure chest in hopes there was something I’d missed.