Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Cards ruling the format for years are finally rotating out of Standard. We break down what that means, and why players are pumped for this new format meta.
When Lost Judgment stumbles, it never recovers. While there's a lot to love in the story and gameplay, at the end of the day, its issues become too much to ignore – especially when those issues are messy and irresponsible.
We sit down with the game's creative director to find out why fans of the iconic tactical series will find a lot to love about the studios' latest venture with Marvel.
During Apple's annual iPhone event, Tim Cook and co. showed a refreshed group of iPhones with new displays on the higher end models being the most exciting upgrade.