We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
The ambitious, choice-driven action/RPG from many key folks behind The Witcher 3 and Cyberpunk 2077 is the next game to appear on the cover of Game Informer.
I was too busy questioning character decisions (theirs, not mine), rolling my eyes, and grappling with an overwhelming feeling of déjà vu to ever enjoyably engage in Directive 8020.
Mixtape's stellar writing, concise runtime, and inspired use of its licensed soundtrack make it an instant classic and a heartfelt trip down memory lane.
Despite a paper-thin narrative and some questionable special effects, Mortal Kombat II leans into the game's lore, characters, and references, leading to a better film than the 2021 reboot.