Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
Soulstorm retains the series' signature charm, but it's not enough to forgive its tedious and dated design as well its litany of swear-inducing technical issues.
On this week's show, Supergiant Games' Greg Kasavin joins us to discuss Resident Evil Village, Pac-Man 99, Oddworld: Soulstorm, and The House in Fata Morgana.
Nintendo packed a lot of announcements and trailers into their 20-minute presentation. If you missed out, here's a handy round-up of trailers and news from the event.