Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
We spoke to Shannon Purser, best known as the actress behind Barb in Stranger Things, about her journey from the Upside Down to releasing music inspired by Silent Hill 2.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
What does it mean to be a “cozy” game? Contributor Jill Grodt speaks to cozy game developers from across the industry to learn their thoughts on the label and get to the bottom of why this non-genre is such a phenomenon.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
On one of the biggest episodes of the year we discuss the explosive Battlefield 2042 reveal and Reiner's review of Insomniac's exciting new PS5 exclusive!
This year's E3 is the hardest to predict yet, but that could never stop the Game Informer staff from making bold predictions going into the most exciting time for game announcements.
We've reported a ton in the past about the problem of crunch, an issue that hurts many industries. So when a good story comes out about it? Yeah, we want to celebrate that.