Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Every year the Strong Museum inducts some of the most influential video games into a Hall of fame. You've probably heard of the four entries from this year.
Always struggling to pull in that one friend or family member to game night? Maybe you just haven’t found a way to tap into something they are excited about.
Supraland's production values are underwhelming, but it overcomes those shortcomings by offering fantastic puzzle design and a big world that rewards exploration at a steady clip.