Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
In Game Informer's final preview of Final Fantasy VII Rebirth before its launch later this month, Wesley and Brian dive into one of the game's open areas.
On the eve of Apex Legends’ fifth anniversary, Respawn Entertainment unveils exclusive future details and outlines what it takes to be a battle royale champion.
This week on All Things Nintendo, we catch up on the news and preview the upcoming remake of the well-liked Game Boy Advance puzzle platformer, Mario vs. Donkey Kong.
In today's NGT, hosts Wesley LeBlanc and Kyle Hilliard discuss Pepper Grinder, Kamaeru: A Frog Refuge, and Dystopika, three games getting demos for Steam Next Fest this month.
With Penny’s Big Breakaway, Evening Star aims to break away from the rules of tradition by embracing what made the 3D platformer genre’s beginning strange and explorative.