Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Moving between planets and wandering Outlaws’ dense cities is where the adventure shines, but shooting your way through your current gig so you can make it to the next is also compelling, if sometimes a little simple.
We discuss why Marvel Rivals has grown on us and how it's shaking up the Overwatch formula. Next, we dive into recent indies, including Dungeons of Hinterberg, Arranger, and Thank Goodness You're Here!
The Investigation games are a pair of black sheep in the history of Ace Attorney, but after going hands-on with the remastered collection, I'm looking forward to playing them in full.
The 2002 Star Wars: Bounty Hunter video game is making is being updated and making its way to modern consoles and PCs and we decided to give it a look.
TMNT: Splintered Fate is a fun roguelike full of meaningful progression and engaging action, but it doesn't soar quite as high as the games that inspired it.