RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
When Indivisible succeeds, you see glimpses of the fantastic game it could have been – but those flashes never last long enough for the dream to take shape.
Watch or listen to us share impressions from our visit to Game Freak, talk about our travels with Yu Suzuki, and then interview three developers about their experience with Apple Arcade.