We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We chat with series producer Eiji Aonouma on why they're changing up the series formula, and how Breath of the Wild is different from other open world games.
Like him or loath him, Sonic is one of gaming's biggest mascots. Do
you still care for Sega's speedster, or would you be happier if he just
gave up the ghost?
Wu-Tang's RZA recently announced a partnership with Atari to produce a
collection of new music based and inspired by the sounds of Atari’s
collection of games.
TT Game's latest Lego adventure is almost assembled. Check out how
the game is handling the film's biggest heroine in the following
character vignette.
Blizzard's newest shooter Overwatch is a deep beast with a lot of
ins-and-outs and nifty tricks, so you better study up on these tips
before your next match.