We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The Gardens Between is an artsy puzzle game where two best friends
wander through a surreal world of garden islands and manipulate time in
order to solve puzzles.
While visiting Arc System Works for Dragon Ball FighterZ, we spoke with director Junya Motomura about his Dragon Ball fandom, and got his opinion on the most underrated saga.