We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Employees at developer Sledgehammer Games reportedly hope its new owners – Xbox – don't judge the studio too harshly for the game given its reception amongst critics and fans.
The company previously planned to release 12 live service games by March 2026 after acquiring Destiny 2 maker Bungie last year to spearhead its games-as-a-service efforts.
With Marvel's Spider-Man 2 selling 5 million in 11 days, it's one of the fastest-selling games released this year, surpassing others like Super Mario Bros. Wonder on Switch.
While the character could be someone we know, their outfit suggests it might be someone new, despite connections to the previous four Mass Effect games.
Always in Mind comes from a new team called Inevitable Studios created by Cord Smith, who has worked at Compulsion Games, Square Enix, Sega, and Ubisoft.
Developer Hexworks has released its 2023 schedule of content for its recently released Soulslike, and fans of Lords of the Fallen have plenty to look forward to.