We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Insomniac meets and exceeds the high expectations established by its earlier Spider-Man games, and delivers one of the strongest superhero games ever made.
Sonic Superstars is finally here, but how does it measure up to our hopes and expectations? We give our full thoughts before transitioning to an interview with one of the people leading the charge of rehabilitating the Sonic brand over the last decade.
Nintendo revealed in August that longtime Mario voice actor Charles Martinet would be stepping down from the role to serve as a Mario Ambassador, a new role at the company.
Nintendo's Takashi Tezuka and Sonic Team's Takashi Iizuka share their sentiments ahead of a week where the two most popular platforming franchises have a new entry coming out.
Now that Microsoft and Xbox have officially acquired Activision Blizzard for a colossal $69 billion, here are all the games new to Xbox's first-party lineup.
Lords of the Fallen fails to impress beyond its solid foundation, instead growing more and more frustrating the further into Mournstead adventurers travel.
The Platinum Games co-founder announced he was departing from the studio last month, after more than 15 years working on games like Bayonetta and The Wonderful 101.
Corden hosted the all-hands meeting at Activision Blizzard where he interviewed the Activision Blizzard CEO about the company's history, future tech, Guitar Hero, the Microsoft acquisition, and more.