We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Ryan Lesser, creative lead on Amplitude, recently posted a video
walking through of the version of Amplitude that will be at PAX for
those unable to make it in person.
If you're a hardcore fan of the original version, the changes will probably make you very happy...but some might be so small that they escape your notice.
Nintendo highlights five upcoming games on the Wii U eShop including Runbow, Don't Starve, and Never Alone, and also provides updated release date information for upcoming games on the Wii U and 3DS eShops.
In this video feature, the lead developers of Mad Max explain how players will interact with the Wasteland and their impressive approach to open-world car combat.