RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
The studio is doubling its efforts to eliminate bugs and smooth out longstanding gameplay issues. Plus, you get to pal around with the bad guys for once.
We calculate the chances that we'll be annihilated by subterranean lizardmen and various types of zombies. (Excuse me, "freakers," "clickers," and "walkers.")
The opportunity to explore expansive freeform worlds remained a major trend at this year’s show. Check out some of the coolest open playspaces we saw over the course of the week.