We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We visited the newly opened Super Nintendo World in Orlando's Universal Epic Universe to check out the US's first taste of the Donkey Kong Country Expansion.
Some of Blades of Fire's ideas around combat and its world are exciting. They just couldn’t overcome the parts that made me want to give up on the game.
The realm of indie roguelikes is competitive and crowded, but despite years of tough competition, Monster Train 2 has strongly reasserted its series as one of the leaders of the pack.
More than two decades since hitting shelves, the world of Final Fantasy XI still turns. For the people who have been there from the start, its familiar landscapes remain a second home.