We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Even with some outdated and repetitive elements inherited through the 18-year-old structure of the original, Persona 3 Reload is one of the best entries in one of the most acclaimed modern role-playing franchises in video games.
We have a ton of news to get through this week. Then, we discuss the latest Ace Attorney Trilogy, a Hitman remaster, and what the next Nintendo console should be named.
While the game's development started in Unreal Engine, Blizzard switched to its in-house Synapse engine, which was originally created for mobile games.
We're diving into the latest King of Iron Fist tournament, our Hawaiian adventure with Ichiban Kasuga, and unpacking the success and discourse surrounding Palworld.
Alongside news that Palworld has crossed 7 million copies sold in five days, developer Pocketpair has also shared its Early Access roadmap for the game.