We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Where Legends: Z-A experiments with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Whether you’re heading across the country and into a new dorm room, across the neighborhood to a familiar school, or just looking to gear up for the fall, we’ve got a curated selection of tech, toys, tabletop games, and more to delight and engage the fun.
Return to Monkey Island feels like a homecoming, of returning to those sepia-toned days where I first relived the exciting adventures of the intrepid Guybrush Threepwood in The Secret of Monkey Island many years ago.