We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
As we round the corner toward fall, we've picked out a curated selection of gaming tech, toys, apparel, and tabletop games to ease the transition back into the school year.
This week on All Things Nintendo, we give our hands-on thoughts on Super Mario Bros. Wonder and deliver a review of the highly anticipated retro-style RPG Sea of Stars.
Starfield is a huge, dense game that – for better and worse – does not inundate you with tutorials in the beginning. Here are some things that will be helpful to know before starting.
We take a leap of faith into Assassin's Creed Mirage for the latest issue, giving you new details on the back-to-the-roots game before it launches in October.
Enjoyment can be found for those with the patience and fandom to fireman carry them along, but WrestleQuest's imaginative ideas die by a thousand cuts that hold Muchacho Man and his friends back from world title contention.