Across 380 issues, we’ve been honored to showcase many of the most influential and celebrated titles in video game history on the covers of Game Informer magazine.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Moving in Blood Dungeon is fun and it sets the game apart within the genre and demands enjoyable skill from the player, but some balance annoyances keep the game from soaring.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
This Switch 2 remake is a joyful, updated reminder of why the 1997 game is, in fact, very good and fun, but it also casts a spotlight on the fact that we are long overdue for something – frankly, anything – new from Fox McCloud and team.
Halo Studios stated and then retracted a statement that local split-screen would require two PlayStation Plus accounts, but you still do need two PlayStation accounts.
We talk to some of the creative leads behind The Blood of Dawnwalker about how their experience working on The Witcher affected the opening of Rebel Wolves.
Despite its fantastic core battle system, poor game direction and an overbearing free-to-play structure keep Pokémon Champions from reaching its full potential.
Despite the successes of The Adventures of Elliot: The Millennium Tales, I can’t help but feel it’s a game that doesn’t make full use of its time-travel potential, both in its overworld and in its story.