We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Jeff Cork and Kyle Hilliard (with the aid of judge Leo Vader) each made a restaurant in Dragon Quest Builders 2 to decide who was the better builder. We promise there is a very, very clear winner.
After being intrigued by the opening cutscene in a previous episode of Replay, we decided to return to Lament of Innocence to see what the PS2-era 3D Castlevania was like.
The expansion adds master-rank hunts, but how challenging can they be? We talked to the developers about their approach to difficulty during our cover trip.