This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
We sat down with a person in charge of leading the accessibility initiative at Microsoft to talk a little bit more about what the company is doing to continue on making games available for all.
Beyond Light is a major turning point for the franchise in both story and gameplay, but the accompanying departure of older content diminishes the game in significant ways.