We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
We spoke with Stardew Valley creator Eric Barone about the game’s 10-year anniversary, the difficult art of managing creativity and unexpected celebrity, and how Haunted Chocolatier – though still far from release – fits into his plans.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
The Sinking City 2 is a respectable scare fest boasting entertaining puzzle-solving. However, middling combat, flawed progression, and an underwhelming narrative hold it back from reaching the horrific heights of its more celebrated contemporaries.
The State of Play might have been over, but the Sony State of Play Japan held a slew of new updates and info on games arriving over the next year and beyond.
Monster Hunter has at least one more Capcom collaboration coming for Monster Hunter Rise, and I think it should involve Resident Evil Village's infamous tall lady.
Cards ruling the format for years are finally rotating out of Standard. We break down what that means, and why players are pumped for this new format meta.
When Lost Judgment stumbles, it never recovers. While there's a lot to love in the story and gameplay, at the end of the day, its issues become too much to ignore – especially when those issues are messy and irresponsible.
We sit down with the game's creative director to find out why fans of the iconic tactical series will find a lot to love about the studios' latest venture with Marvel.