We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
A pair of Poké-fanatics and one lapsed fan react to Pokémon Legends Arceus' reveal and share their thoughts on what they hope to see in the upcoming open-world title.
The Breath of the Wild-esque Pokémon title looks incredible in our first look. You can also ride, fly, and run with some of your favorite pocket monsters!
The latest insights from 343 Industries shed light on one of the most important aspects of the upcoming game – the art and design of the massive Zeta Halo setting.
With the ongoing pandemic and so many plans on the horizon, Bungie made the difficult decision to push back the largest update on the horizon in Destiny 2.