We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
A recent gameplay demo showed how players can "like" other users' objects in Death Stranding ... but what do those likes do? According to creator Hideo Kojima, giving and receiving likes are their own rewards.
Much like Bethesda’s early Elder Scrolls titles and CD Projekt Red’s first Witcher game, GreedFall feels like it’s the beginning of something great, but it just isn’t quite there.
Learn about the latest announcements about the upcoming RPG – including a feature that transforms the combat into a more traditional, turn-based system.
Konami's latest entry in the soccer series adds more official licenses and drama to its Master League mode, but it's the action on the pitch where the game makes its mark.