Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
We aren't quite ready to reveal our cover, but we can reveal that Gearbox's highly anticipated looter-shooter is receiving top billing on our first issue in nearly a year.
Join Alex Van Aken, Marcus Stewart, Charles Harte, and Roger from Rogersbase as they talk Summer Game Fest, Xbox's new handheld, and the Switch 2's launch.
This coming-of-age story from the developer behind The Artful Escape is stylish and nostalgic, earnest and whimsical, and probably my favorite game I played at Summer Game Fest this year.
After checking out a build of this stylish action game during Summer Game Fest, we spoke with the lead designers at Platinum Games and Team Ninja to learn how this collaboration came to be.