We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Ragnarök may lack the unique impact of the prior game, but everything that worked so well the first time comes forward, along with a story that earns the proper definition of the term epic.
The Shadows of Rose DLC offers the first chance to play as Rose while filling in a small story gap that arguably did not need filling. Even with a somewhat benign story, however, Shadows of Rose has a solid, condensed Resident Evil experience worth explor
This week, Brian and Alex talk about their recent trip to Japan, Blake joins to deliver his verdict on Bayonetta 3, and Charles joins to rundown the news and talk scary Pokédex entries.