We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
In 1997 Jeff Goldblum recorded a bizarre, secret ending to the PlayStation One game. 21 years later, we showed him the footage and filmed his reaction.
We spoke with the man in charge of Universal's new gaming initiative to learn why you can expect more Universal games coming from the "best developers" in the industry.
Celeste, Shenmue, and Sea of Thieves all get time in the blogging community spotlight this week, along with the tricky topic of limited saves in games. Time to get reading!