Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
These layoffs follow a rocky period for the company last year after it attempted to introduce controversial per-install fees to developers using its game engine.
In Pacific Drive your station wagon is all that stands between you and destruction in a section of Washington state where reality is constantly shifting.
Square Enix's legendary designers, writers, directors, and producers tell the behind-the-scenes story of how Final Fantasy VII Remake finally answered the calls of millions of fans.